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Arrow Dodge

Hundreds of arrows rain in from every angle — your only goal is to dodge them all. With just 3 HP, each hit brings you closer to game over. React fast and stay on the move.

Arrows accelerate and come in denser patterns as time goes on. The longer you survive, the higher your score climbs.


How to Play


About This Game

Arrow Dodge is a pure reaction test. Hundreds of arrows fly at you from every direction, and your only tool is movement. There's no weapon, no ability, no special mechanic — just you, your reflexes, and an increasing density of incoming projectiles.


Why We Built It

We were curious how long a player could survive in a space that's purely hostile. Arrows were chosen because they have a clear direction and travel path — unlike explosions or area hazards, you can read an arrow's trajectory and make a decision. The density ramp is intentional: early stages feel manageable enough to build confidence before the real pressure starts.


How It Works

Arrows spawn from all four edges of the canvas at random intervals, each with a fixed velocity directed roughly toward the player's current position at spawn time. Spawn rate increases every 30 seconds. Each arrow has a rectangular hitbox slightly smaller than its visual size, giving players a small margin that rewards reading the screen rather than pixel-perfect inputs. Three HP means mistakes are allowed early but costly late.


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