Meteor Dodge
Pilot a spaceship through a shower of falling meteors. Dodge left and right as rocks rain down faster and faster — one hit costs you HP. Survive the barrage and keep your score climbing.
You have 4 HP. Meteors increase in frequency over time, so the game rewards quick reflexes and smart positioning.
How to Play
- Move: WASD or Arrow Keys
- Avoid all falling meteors
- Survive longer for a higher score
- Mobile: touch controls supported
About This Game
Meteor Dodge puts you in the cockpit of a lone spaceship under a relentless meteor shower. The sky fills with falling rocks and your only option is to move. It's a survival game about reading the incoming patterns and finding the calm spaces between the chaos.
Why We Built It
Falling-object dodge games work naturally in a vertical screen orientation, which is how most people hold their phones. The spaceship theme makes horizontal movement feel physically motivated — you're steering, not just sliding. Meteors of varying sizes give the eye something to track with different urgency: large meteors demand immediate attention while small ones can be weaved through.
How It Works
Meteors spawn at random X positions along the top of the canvas and fall at a consistent downward velocity. Spawn rate and fall speed increase on a timer. The player ship moves horizontally using WASD, arrow keys, or touch drag. Collision detection checks for overlap between the ship's bounding circle and each meteor's circular hitbox. A near-miss intentionally leaves a small gap between visuals and the hitbox, so play that feels close still feels survivable.
Tips & Strategy
- Keep your eyes at the top of the screen, not on your ship. Responding to a meteor when it's already near you gives you half the reaction time.
- Move to areas of low meteor density rather than dodging individual rocks — treat the screen as zones, not individual threats.
- Stay near the horizontal center when meteor density is low; it keeps both sides of the screen equally reachable.
- When a wave looks truly unavoidable, pick the side with the fewest meteors and commit with a full-speed dash rather than a hesitant drift.
Ideas for Improvement
- Meteor types — explosive meteors that detonate in an area, spinning irregularly shaped rocks with different hitboxes, and slow giant ones that demand early decisions.
- Shield charge — a briefly invincible dash that recharges on a timer, adding a resource management layer.
- Star map background — parallax star layers that give a sense of speed and travel distance.
- Proximity scoring — bonus points for surviving near-misses, rewarding precision movement over pure avoidance.