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Memory Grid

Nine tiles, one growing sequence. Watch the order they flash, then click them back in exactly the same order. Every round you clear adds one more step to remember.

There's no clock and no penalty for taking your time — the only thing standing between you and a higher round is how much of the sequence you can hold in your head.


How to Play


About This Game

Memory Grid is a classic "Simon says" style memory game played on a 3x3 grid of numbered tiles. Round one shows you a single flash; every round after that appends one more tile to the sequence before replaying the whole thing from the start. Get the full sequence right and you move on. Click the wrong tile anywhere along the way and you're back to round one.


Why We Built It

We wanted a game that tests memory on its own, without mixing in a reaction-time or speed element. Most "fast-paced" games reward quick hands; this one rewards a quiet mind. There's no timer pushing you to rush your input, so the only variable that matters is how many steps you can actually hold onto — which makes it a surprisingly good measure of how distracted (or focused) you are in the moment.


How It Works

Each round, a new tile index from 0–8 is appended to an internal sequence array. The full sequence is replayed by flashing each tile teal for about 360 milliseconds, with roughly 520 milliseconds between flashes. As you click tiles, your input is checked one step at a time against the recorded sequence — a mismatch at any position ends the run immediately and resets the sequence to empty. Complete the whole sequence correctly and the round counter increases, then the next (longer) sequence plays after a short pause.


Tips & Strategy


Ideas for Improvement

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