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Neon Dodge

Red neon blocks rain down from every part of the screen, and unlike most dodge games, you're not locked to a lane or a grid — you can move to any point on the field. Stay alive as long as you can; your score climbs the whole time.

On a keyboard, nudge your way around with the arrow keys. On a touchscreen, just tap or drag to wherever you want your square to be.


How to Play


About This Game

Neon Dodge is a free-roaming dodge game. Instead of switching between fixed lanes, your square can sit anywhere on the play field, and red blocks fall continuously from random positions above. The longer you avoid every block, the higher your score climbs — there's no separate objective beyond staying alive.


Why We Built It

Most dodge games restrict you to a handful of lanes, which turns the challenge into picking the right lane at the right time. We wanted something closer to a bullet-hell feel, where your exact position on the screen matters and every inch of open space is a real option. That also meant touch controls needed to work differently — instead of tapping a direction, you can drag your square straight to where it needs to be, which feels more direct on a phone or tablet than arrow-key style movement.


How It Works

A new block spawns roughly every 650 milliseconds at a random horizontal position along the top of the screen, falling at a randomized speed each time (faster blocks keep you from settling into a single safe rhythm). Collision is checked every frame using a simple bounding-box overlap between your square and each block. Keyboard input nudges your position by a fixed step in any direction; touch and mouse input instead map your pointer's exact screen position directly to your square's coordinates, which is why dragging tends to feel more precise than tapping a direction repeatedly.


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